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Part 2: Importing Assets

In this section, you will learn how to add external files to your Unity project and create folders to keep them organized.

Table of contents
  1. What is an Asset?
  2. Download the Assets
    1. Credits
  3. Importing Sprites
    1. Create a Sprites Folder
    2. Importing Sprites
  4. Challenge: Import Remaining Assets
  5. What’s Next?

What is an Asset?

In Unity, an asset is any file or resource used to create and enhance your game or interactive application. Assets can include 3D models, images, audio clips, scripts, animations, and more. They are fundamental building blocks in Unity’s development process, and you can organize and manipulate them within the Unity Editor to bring your game to life.

Download the Assets

  1. Download the project assets: LINK
  2. Extract the assets
  3. Verify the Contents:

Verify Contents

Credits

  • Kenney Space ShooterGame Assets: LINK

Importing Sprites

Create a Sprites Folder

In any non-trivial project, it is important to keep your files organized. Start by creating a folder for your Sprites.

  1. Find the Project` window
  2. Open the Assets` Folder
  3. Right click in the Assets` Folder
  4. Select Create > Folder
  5. Name your folder Sprites

Note: You can rename a folder by right clicking and selecting Rename

Importing Sprites

You can import files into a Unity project by dragging them into the project window. The file will be added to the location that is currently selected.

  1. Open the Sprites folder
  2. Drag the enemyShip.png asset into the project

Challenge: Import Remaining Assets

Now that you know the basics of creating folders and importing assets, can you finish importing the remaining files?

If all went well, your project window should look similar to the video below:

Challenge Finished

What’s Next?

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